Escaping Gaming Escapism

(2021)


This project explores how we are willing to do laborious and mundane tasks as long as they are in the virtual realm.

It analyses the moment when gaming becomes too task-driven ceases to be enjoyable and begins to mimic reality.

This moment is the real line between reality and entertainment.


Remaking food from the Sims4, using 3D printed moulds.
An unnecessarily long and arbitrary task  







 
                   Video depiction of the “moment”    







2 hour livestream doing the manual labour of ‘Minecraft’ as my livestream
audience directs which object I focus on next.
An experiment into giving up autonomy




                              Photographs of the merging worlds